Spook and the guay - 12 balles dans la peau


Development on the game began in 2009. As part of their research for the open world, the developers conducted field research around Chicago throughout development and captured footage for the design team. Duties were shared between many of Ubisoft's studios worldwide.

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Spook And The Guay - 12 Balles Dans La PeauSpook And The Guay - 12 Balles Dans La PeauSpook And The Guay - 12 Balles Dans La PeauSpook And The Guay - 12 Balles Dans La Peau

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